![]() ![]() That’s OK, as this game is about you taking your time until it isn’t. The map tends to get a little confusing and you may find yourself getting lost when trying to find the right lift and Rania isn’t the fastest person on foot. There’s also a tiny bit of puzzle solving elements here, what with trying to find certain collectibles and brainstorm difficult decisions. Being able to take a closer look at the streets, find collectibles, and chat face to face with different NPCs makes this portion of the game feel more personal and engaging. Playing first person here is honestly the way to go. Thankfully, you can change the view and I cannot recommend it enough. It’s a little weird at first because the screen starts out in a far away third person view with Rania in the middle. #Cloudpunk review Patch#The areas you get to explore on foot range from being a small patch of land to a larger downtown area that requires lifts to reach certain parts. ![]() Whenever you get to an area, you park your car and then take control of Rania and walk around that small patch of city. However, the game isn’t only driving a flying car around the city. On the One X, each loading screen takes about 15-20 seconds which does add up when you’re just driving through several areas to get to your objective. This wouldn’t be an issue if the game didn’t have you go through several loading screens to get to an objective. The only way to tell them apart is by looking at the map and seeing the layout differences. You are flying around a lot of areas that just look very similar except for a change in billboards. Also, while the game looks stunning with its unique art style, it feels very same-y. #Cloudpunk review upgrade#There are ways to upgrade the HOVA so it can go faster, have a boost, and control better, but those upgrades don’t show up for a while. Cloudpunk doesn’t really hold your hand, but it also isn’t the most friendly to the player. I spent a good 5 minutes driving around my first objective until I realized I had to park. While it is explained via story elements, a lot of other controls just aren’t. You have an old HOVA that isn’t powerful. The controls feel sticky, but that is explained away in the story. This is your only mode of transportation around the greater Nivalis. You drive around a HOVA, which is basically a flying car. The first, and primary part, is the driving. The gameplay can be broken down to two parts. While dealing with mundane citizens tend to get dull quickly, it’s the flourishing relationship Rania has with Control, Camus, and another character that I don’t want to spoil, that helps breath fresh life into the game. It isn’t until an interesting conspiracy starts to come into play that the game's story and primary cast of characters begin to ramp up. It could be, as mentioned before, the lack of growth by these people you interact with, or it could be tied to the gameplay that while is relaxing to play, tends to get mundane after longer sessions. It’s hard to pinpoint why these characters feel stale. You deliver and drive around the same people at least 2-3 times, and have further calls with them that just cement their lack of change as you experience Rania’s growth. While the amount of different characters is impressive, they tend to get stale quickly. Rania meets a wide range of characters during her first shift, from an ultra rich couple trying to move, to a Private Investigator who sounds like he’s a Noir Detective that can only speak in the third person. When the game reminds you of the timeline, it feels extremely rushed and unbelievable. It’s a weird mix of a growing relationship between Rania, Camus, and her dispatcher who goes by Control, as well as getting to know the citizens of Nivalis. The entire game technically takes place over about a day, and that’s when the game hurts itself in the grand scheme of things. What’s surprising about the main story of Cloudpunk is that it only covers Rania’s first shift as a delivery driver. Thankfully, Rania doesn’t care about the job and is only doing it to make some money so she can get some semblance of her life back again. ![]() Whatever you need delivered, Cloudpunk will deliver it no questions asked. Nivalis is a vast city, and Cloudpunk is used as an underground delivery company. Along with her trusty dog automata (basically an AI) companion Camus, Rania is hired at Cloudpunk. Throughout the 7-8 hour experience, you play as Rania, a new girl from the eastern countryside forced to move to the big city. ![]()
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